Random Abilities of Objects (Spoiler)=== Random Abilities of Objects (spoiler) === In addition to the ordinary weapons your character may find in the dungeon, some of them may be endowed with additional powers such as sustains, resistances and abilities. These items fall into three categories: (1) artifacts; (2) ego items; and (3) ordinary items which grant additional powers. Some of the powers granted these items are fixed while others are random. These random abilities may be either guaranteed or have a varying chance of being granted. In the pages discussing the various powers granted to such items (see the Ego Armor and Ego Weapons pages), the assignment of random abilities is denoted by 'Extra Sustain', 'Extra Resistance' and 'Extra Power' as applicable. When one of these terms is used, it means that the item is granted at random an ability from the respective lists below: Extra Sustains  Sustain Strength Sustain Intelligence Sustain Wisdom Sustain Dexterity Sustain Constitution Sustain Charisma Extra Resistances  Resist Blindness Resist Confusion Resist Sound Resist Shards Resist Nether Resist Nexus Resist Chaos Resist Disenchantment Resist Poison Resist Light Resist Dark Extra Powers  Levitation Permanent Light See Invisible Telepathy Slow Digestion Regeneration Free Action Hold Life === Random Abilities of Ego Weapons === (Defender) A defender has a guaranteed 'Extra Sustain', a 1in3 chance of granting poison resistance and a chance of an 'Extra Resistance'. (Holy Avenger) A Holy Avenger weapon has a guaranteed 'Extra Sustain' and a 1in4 chance of granting extra attacks. Weapon of Westernesse A Weapon of Westernesse has a 1in3 chance of granting resistance to fear. (Trump Weapon) A Trump Weapon has a 1in5 chance of being especially deadly against demons, a 1in7 chance of having an 'Extra Power' and has a chance of an 'Extra Resistance'. (Pattern Weapon) A Pattern Weapon has a 1in3 chance of providing resistance to lifedraining attacks and a 1in5 chance of preventing your character from becoming afraid. (Blessed Blade) A Blessed Blade has a guranteed 'Extra Power'. Weapon of Earthquakes A Weapon of Earthquakes has a 1in3 chance of granting extra attacks. Weapon of Slaying A Weapon of Slaying has a 1in5 chance of also being a Poison Brand weapon and, if an edged weapon, a 1in3 chance of scoring vorpal hits. (Chaotic) A Chaotic weapon has a chance of granting an 'Extra Resistance'. Weapon of Slay Evil A Weapon of Slay Evil has a 1in5 chance of being both a blessed blade and preventing your character from becoming afraid. Weapon of Slay Dragon A Weapon of Slay Dragon has a chance of an 'Extra Resistance'. Weapon of *Slay* Dragon A Weapon of *Slay* Dragon has a 1in3 chance of granting posion resistance and has 2 chances at granting an 'Extra Resistance'. === Random Abilities of Ego Armors ===  Armor/Shields  of Resistance {Foo} of Resistance items have a 1in4 chance of also granting resistance to poison and also a chance of having an 'Extra Resistance'. of Elvenkind {FOO} of Elvenkind have a guaranteed 'Extra Resistance' of Permanence (Robes Only) Robes of Permanence have a guaranteed 'Extra Resistance'.  Crowns/Helms  of the Magi {FOO} of the Magi have a chance of an "Extra Resistance" and also have a guaranteed "Extra Power". of Might {FOO} of Might have a chance of an "Extra Resistance". of Lordliness {FOO} of Lordliness have a chance of an "Extra Resistance". of Seeing {FOO} of Seeing have a 1in3 chance of granting telepathy.  Cloaks  of Aman Cloaks of Aman have a guranteed 'Extra Resistance'  Gloves/Gauntlets/Sets of Cesti  of Power {FOO} of Power have a chance of an 'Extra Resistance'.  Boots  of Levitation Boots of Levitiation have a chance of an 'Extra Resistance' 
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